Human: Fall Flat Press Kit



Tomas Sakalauskas

No Brakes Games


Curve Digital

Release date:

July 22, 2016


Windows, MAC, Linux


Available on:



£11.99 / $14.99 / €14.99




Human: Fall Flat is an open-ended physics based puzzle game in which you take control of builder Bob helping him resolve the mysteries behind his recurring dreams of falling. Your goal is to escape those dreams full of puzzles, dangers and surprises using everything you find in the levels. The world of Bob dreams is built on his daily experiences, hopes, fears and memories interweaved in a net so sticky and hard to escape. All this mess is actually a carefully crafted work of… wait! You are the one to find it out! Bob is a human. Just a human. No hero. Zero superpowers. Period. Bob is more handy than he’s handsome, but latter would not help much in:

  • pulling the stuff around
  • pushing the stuff with hands
  • pushing the stuff with feet
  • carrying the stuff
  • climbing the stuff
  • breaking the stuff
  • using stuff to interact the other stuff

With open-ended simulator at its core “Human: Fall Flat” allows you to relive Bobs story your own way. Every shortcut can be taken, every solution is welcome! The game requires creativity and imagination. These often surreal environments do obey very real laws of the physics, if you think an object could be moved then rest assured it can. Replay value is limited only by your imagination.


  • Direct and complete control of the character, nothing is scripted, no limits imposed.
  • Fully interactive 3d environment, grab anything, climb anything, carry anything.
  • Brittle objects are breakable by clumsy movements or by other objects.
  • Full 3d sound emitted in a physically plausible way.
  • Unlimited replay value created by you thinking outside the box.
  • Play with mouse and keyboard or a game controller.
  • Unique character customization. Make him you by painting the character or bringing real word textures with a web-cam.

Human: Fall Flat Launch Trailer | Download

Human: Fall Flat Gameplay Trailer | Download

Official Announcement Trailer | Download


Logos & Promo Art

About Tomas Sakalauskas

Tomas Sakalauskas is a lone-wolf developer with his hands deep in every aspect of the game including game design, coding, art, music and business management. Tomas teaches Game Design at MRU university, Vilnius. Previous background includes running a SW business and establishing a successful task management product startup – Eylean

About No Brakes Games

No Brakes Games was established 2012. Focus on excellence attracted additional funds from AppCampus – a mobile application accelerator program funded by Microsoft and Nokia, managed by Aalto University in Espoo, Finland. No Brakes Games is alumni of AppCademy – an intensive 4-week accelerator camp run by AppCampus.

Other Games

No Brakes Rally – the game that started it all. Top down rally driving simulator with unique set of controls providing the feedback needed to nail Scandinavian flicks and high speed drive through tracks laid on top of Bing maps.

Pocket Sheep – simple, smooth and relaxing game released for Windows Phone 8, Windows 8 and iOS. Originally developed for younger audience it attracted fans of different ages due to no-stress gameplay and unique game mechanics. It has an average rating of 4.5 stars globally.

Signals: Lockdown – another AppCampus funded Windows 10 exclusive, making a good use of pen or stylus. You are the hacker trying to escape lockdown in a secret facility and prevent AI taking over the world. Your pen is your soldering iron!




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